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He’s just a lil’ guy, but he’s deep in bird debt. Help him gather shinies to stay in the good graces of Don Pigeoné and avoid getting the “pluck treatment".

Made in a fever dream (read: two months) as my final project for the Interface3 - Unity App Game Developer course. I traded sleep for prefabs, and now I give this gift to you.


What’s the game ?

  • You are a baby bird, sure, but you're also part of the mafia now. So be sure to get these 10 shiny objects to your Godfeather before the end of the run.

  • You're gonna roll, flap, hop, and try really hard not to be rolled over by cars, 'cause you'll lose your shiny objects and might even die


Built with love and panic

This game was crafted in just two months, fueled by snacks, determination, and the haunting whisper of deadlines. 

Special thanks to the wonderful teachers and classmates that I encountered at Interface3, you taught me how to code, but more importantly, how to cope.



Controls

Keyboard

  • Arrow keys / WASD – Roll in your chosen direction

  • Spacebar – Small flap

  • Hold Spacebar – Long flap

  • Double Spacebar – Double flap (obviously)
  • ESC – Escape... emotionally

Controller

  • Joystick Left– Roll in your chosen direction
  • (X) – Small flap
  • Hold (X) – Long flap
  • Double (X) – Double flap (obviously)


Bugs ?

Of course there are bugs. It's a baby bird game made in 60 days. Consider them features.

Play it. Stream it. Mod it to make the bird wear tiny sunglasses. I don’t care — it's yours now. Just don’t forget to hydrate.



Credits

Lison Raimbault - Game Design, Dev, Art

Pia Cosneau - Sound Design, Music

Sardine - Emotional support


Download

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Click download now to get access to the following files:

Birbz_Prototype01.rar 43 MB

Comments

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fun